Virtual worlds and the nation-state
By Tim Stevens over at ubiwar
Back from a short break, with a full inbox, and a few hours to actually do some real blogging before everything kicks in again tomorrow. This article from Aleks Krotoski in The Guardian piqued my interest, not least because I’ve just been writing some stuff along the same lines. I can’t remember reading Aleks’ stuff before, but I’m now subscribed to her blog on technology and interactivity – looks like she’s a smart (and busy) cookie.
Why World of Warcraft May Be the Future of the Nation-State, Aleks Krotoski, The Guardian
When a bunch of trolls have their own currency, telecoms and justice system, governments get nervous
I have never played World of Warcraft. I do not intend to. I have no prejudice against players of this massively multiplayer online game; some of my best friends are deeply engaged in it. And although they keep applying pressure with invitations to virtual dinner parties and online raids, I resist. I will not align with Alliance or Horde, I won’t be a blood elf, a tauren or a gnome. I’m quite happy just looking, watching, studying the new world order that they’re building.